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About Me

​I am an award winning game designer and producer who has always been inclined to create and enjoy imaginary worlds. Whether it is creating custom campaigns for my friends on StarCraft's editing software, creating mini prototypes, or just writing stories for myself, these worlds and stories always feel real to me.

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I have a BFA from the Savannah College of Art and Design in Interactive Design and Game Development (ITGM), experience in both multiplayer and single player experiences, along with gamification and game prototyping. I love bringing my skills and passion to all the projects I work on.

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Isaac Messinger Resume - Game Designer & Developer(1).png
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